Client

NOS

Sector

TELCO

Where

Portugal

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Going from Escola Secundária João Gonçalves Marco, in Matosinhos, to the Pavilhão do Conhecimento, in Lisbon, in the blink of an eye? It sounds like fiction, but it’s 5G reality!

NOS presented the first 5G school in the country and, with the support of NextReality, took Matosinhenses students on an innovative study visit to Lisbon, without leaving the classroom.

Riding on the bandwidth of 5G technology and using a virtual reality solution and a robot from Double Robotics, the students “travelled” more than 300 kilometers to the Pavilion of Knowledge. The robot, in the pavilion, equipped with a 360º camera and remotely controlled by the student, through a playstation-type remote, accompanied the guide through the exhibition. Students with a VR headset had an immersive 360º view in real time, as if they were at the exhibition.

NextReality is pleased to be part of this project that took the first step towards the school of the future in Portugal.

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Going from Escola Secundária João Gonçalves Marco, in Matosinhos, to the Pavilhão do Conhecimento, in Lisbon, in the blink of an eye? It sounds like fiction, but it’s 5G reality!

NOS presented the first 5G school in the country and, with the support of NextReality, took Matosinhenses students on an innovative study visit to Lisbon, without leaving the classroom.

Riding on 5G technology bandwidth and using a virtual reality and Double Robotics solution, students “traveled” more than 300 kilometers to the Pavilhão do Conhecimento, where a robot equipped with a 360º camera accompanied a guide through the exhibition which the students were able to watch using a VR headset, which allowed them to have an immersive experience in real time, as if they were in Lisbon.

NextReality is pleased to be part of this project that took the first step towards the school of the future in Portugal.

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Meta Quest 2

The Meta Quest 2 device is a stand alone virtual reality device (which does not need to be connected to an auxiliary computer) produced and marketed by Meta. When using the Quest 2, the user is inserted into a 100% digital immersive environment, being able to view 360º content and interact using hand controls.

At NextReality, we have been working with the Meta Quest 2 device since 2020, having developed projects specifically designed for Quest 2 for sectors such as tourism, banking or events.

Find out more about the Meta Quest 2

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